IA4001J Design Thinking for Innovation (BDIC)

Academic Year 2023/2024

Context
In a rapidly changing world, people in all sectors and disciplines need to think more creatively, innovatively and entrepreneurially in order to make effective decisions, improve existing organisations, develop new ventures and co-create user-centric sustainable solutions.

Purpose
The overall purpose of this module is to develop the learner's Creative, Innovation and Entrepreneurial Mindsets in the context of working on a real-life challenge.

Overview
Over the course of the module, the learner will work through a series of individual and team innovative challenges of increasing scale and complexity, ending with the presentation of an entrepreneurial solution to a real-world problem.

The learner will be introduced to key models, frameworks and concepts of creativity, innovation and entrepreneurship and learn to apply these in a real-world context.

Specifically, the learner will use the Design Thinking process to co-create user-centric innovative solutions. They will also use Entrepreneurial tools such as the Empathy Map, Value Proposition Business Model Canvases to identify needs, create solutions of real value and develop propositions for potential ventures.

The learner will also practice the art of storytelling through pitching ideas, making videos and creating and delivering presentations. Throughout the module, the learner will also practice giving and receiving feedback and develop their ability to reflect on their own learning.

In the second half of the module, you will work in a multidisciplinary team on a real-world problem set by an external organisation and present your entrepreneurial solution to the class and an invited audience.


UCD Innovation Academy

At the UCD Innovation Academy, we are a group of Educator Practitioners with extensive real-world experience as academics, business and social entrepreneurs, tech thinkers, creative professionals and design thinking practitioners.

We take an action-oriented approach to learning, with a combination of individual, group and class tasks and activities, including discussions, presentations and reflection. All of our teaching is grounded in academic rigor, but our focus is on ‘learning by doing’ in a real-world context.

www.innovators.ie

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Curricular information is subject to change

Learning Outcomes:

On successful completion of this module, students should be able to:
• Demonstrate a practical understanding of how creative, innovative and entrepreneurial thought and action may be applied to opportunities of all kinds including new ventures as well as innovation within existing organizations
• Understand the fundamental concepts and analytical tools used to identify opportunities and develop entrepreneurial ventures and apply these in a real-world context.
• Work effectively in a team to co-create user-centric solutions and ventures using Design Thinking and Entrepreneurial Frameworks`
• Communicate a new product, service, solution or business concept in an efficient, effective and compelling manner
• Practice personal reflection as a tool for continuous self-improvement

Indicative Module Content:

Students will be introduced to the Design Thinking Framework with key concepts and models shared through readings, video content and powerpoint slides. Students will be brought through a 5 day Design Thinking Sprint in a team environment to solve a real world issue from a real world organisation. In most cases an external host company will be involved in the sprint and the students will be exposed to their challenges to solve using the Design Thinking Framework.

Student Effort Hours: 
Student Effort Type Hours
Lectures

10

Small Group

50

Practical

10

Specified Learning Activities

20

Autonomous Student Learning

20

Total

110

Approaches to Teaching and Learning:
• Creative Thinking: Exploring creativity through tasks, techniques and discussion
• Design Thinking
• Tools for Reflective Practice 
Requirements, Exclusions and Recommendations
Learning Requirements:

This module is suitable for students from any discipline and for those who are interested in both entrepreneurship and intrapreneurship (innovating within organisations). There is no requirement for prior experience of creativity or entrepreneurship.


Module Requisites and Incompatibles
Required:
BDIC1047J - English for Uni Studies BDIC, BDIC1048J - English Gen Acad Purposes BDIC, BDIC2007J - English for Spec Acad Purposes, BDIC2015J - Acad Wrt & Comm Skills


 
Assessment Strategy  
Description Timing Open Book Exam Component Scale Must Pass Component % of Final Grade
Continuous Assessment: This module requires active engagement, requiring attendance at ALL scheduled classes and completion of assigned tasks and presentations. (80% attendance is required to pass this component) Throughout the Trimester n/a Pass/Fail Grade Scale Yes

40

Assignment: Reflection Report Throughout the Trimester n/a Pass/Fail Grade Scale Yes

30

Presentation: Presentation Throughout the Trimester n/a Pass/Fail Grade Scale Yes

30


Carry forward of passed components
Yes
 
Remediation Type Remediation Timing
In-Module Resit Prior to relevant Programme Exam Board
Please see Student Jargon Buster for more information about remediation types and timing. 
Feedback Strategy/Strategies

• Feedback individually to students, post-assessment

How will my Feedback be Delivered?

Feedback will be given to students upon request. This will include feedback based on their participation throughout the module and their deliverables.

Name Role
Becks Butler Lecturer / Co-Lecturer
Rosie Leonard-Kane Lecturer / Co-Lecturer
Dorcas Réamonn Lecturer / Co-Lecturer
Duc Minh Vu Lecturer / Co-Lecturer
Timetabling information is displayed only for guidance purposes, relates to the current Academic Year only and is subject to change.
 

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